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Wear Modular Clothing And Armour One of the strange points of difference between Bethesda's Elder Scrolls and Fallout series (aside from dragons and atomic bombs) is on the armour front. While armour in Elder Scrolls has traditionally been segmented for different parts of the body, Fallout armour was always simpler, only letting you wear a single giant piece of armour as if it were some kind of dirty, bullet-proof onesie. That's all changing with Fallout 4, as Bethesda is introducing Elder Scrolls-style modular armour into the post-apocalyptic saga. You'll be able to pick separate bits of armour for different parts of your body, customising your appearance to be the dandiest wanderer of the wasteland. Bethesda probably nabbed this idea from the Tailor Maid mod for New Vegas, which lets you mix and match different bits of clothing for different parts of your body. Want to do an MJ and wear just one glove?
Fancy living on the edge by wearing one kneepad rather than two? Just because everyone's obsessing about day-to-day survival all the time doesn't negate the need for some sense of fashion in the wasteland.
As I was walking around Nellis AFB in the mid-day sun, I pulled my revolver just to take a look at it, and I realized how ugly my hands looked. The low-resolution, disgustingly 'cracked' skin was almost sickening. Go open up the game and pull out a pistol and look at the skin texture (at least on a Caucasian character). I know it should be cracked, that's not my problem. I'm asking for a higher-res body texture, something more detailed and realistic (a term I'm using loosely).
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Of course I thought just the hand was ugly, but a new hand resolution wouldn't make sense without a new body resolution. And as far as the Nexus goes, I can't find anything of that nature.Does any talented modder want to take this on?
I truly with I could, but my artistic ability is equal to zilch.Posts: 3440 Joined: Mon Aug 20, 2007 4:31 pm. You must be talking about the male textures.
Even for FO3 there wasn't anything as highly detailed as there was for the female textures. If I had the skills to do it I certainly would.Just last night I was looting some guy and noticed he had no feet.
They were just squared off blocks. Unlike his female accomplice (only because she uses Type 3).
I don't use a male body mod as the only one on offer isn't any better than vanilla, IMO. Texture-wise, I mean.So, it's all grey/blue underpants on my characters and NPC's until something I like comes alongPosts: 3349 Joined: Wed Jul 26, 2006 7:51 pm. You must be talking about the male textures. Even for FO3 there wasn't anything as highly detailed as there was for the female textures. If I had the skills to do it I certainly would.Just last night I was looting some guy and noticed he had no feet. They were just squared off blocks. Unlike his female accomplice (only because she uses Type 3).
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I don't use a male body mod as the only one on offer isn't any better than vanilla, IMO. Texture-wise, I mean.So, it's all grey/blue underpants on my characters and NPC's until something I like comes alongI am indeed speaking of the male textures.
Fallout New Vegas Mods
Though I have never noticed missing feet of any looted character, regardless of six.Glad people agree, though. Hopefully someone can take this on.Posts: 3300 Joined: Sun Jun 18, 2006 12:35 am. I am indeed speaking of the male textures. Though I have never noticed missing feet of any looted character, regardless of six.Glad people agree, though. Hopefully someone can take this on.Not missing as in chopped off, just like Sims feet. You only know they're feet because there are legs attached.IMO the best body texture was done by Robert in Oblivion, then Sickleyield transferred that to Fallout 3.There was a preview screenshot (or was it just a post?) by BlackBlossom on Nexus about a high-res texture for Breeze's but I don't know if that ever happened. Like most she seemed to concentrate more on Type 3.I wouldn't know where to start to do it myself.
I have some experience in Blender and Photoshop but I mostly just dabble. Mostly on static objects like couches, beds and chairs:laugh: I've never attempted bodies.Posts: 3329 Joined: Mon Jul 17, 2006 5:32 pmDisplay posts from previous: Sort.
Female Body Parts
Today we are talking to Dan Taylor, a professional level designer who has in the past worked for Eidos, Square Enix, Ubisoft, Rockstar (among others) on games such as Medal of Honor Heroes 2, Hitman: Sniper, or Shadow of the Tomb Raider. Dan - who started out as a modder for Morrowind, Skyrim, and Fallout New Vegas - has close to two decades of experience in the video game industry under his belt and his talk on Ten Principles for Good Level Design at the Game Developer's Conference 2013 is cu.
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Merry Christmas! Here's a very special video.
Will this be a real series or just a SMW special? Leave a like and some feedback would be appreciated, thanks.Fallout Mods Playlist â–ºFacebook:Twitter:FNV Realistic Wasteland Lighting by Sal203DYNAMO ENB by CourierType 6 Modification Body NV by IzumikoBonds Christmas in Goodsprings by BondFallout New Vegas Christmas Special by Dylan HollisGriss Super V Vector - WIP by MRRadioactivMojave Delight for Type3 by GlosshouseMojave Delight Coolhair Replacer by Xazomn.
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